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Tactical CTF mode - one team attacks by taking their flag and placing it on the enemy flagpole, capturing the territory if successful, the other team must recapture the area the same way defenders score 1 point for each 5 minutes they hold the area.Bomb timer displays when you start to defuse the bomb so you know how much time is left (if bomb clocks are disabled).Ability to disable bomb sounds in Search & Destroy (planting/defusing sounds and the bomb tick).
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Removed zoom for all weapons except snipers.All console junk removed (grenade indicators, floating objective pointers, etc.) except compass red dots, which can only be removed client-side.Modified damage, effective range, ammo distribution, and rate of fire for all weapons.The mod itself is really quite small in physical size, too, which doesn't really matter, since it's completely server-side as well! :D Anyway, there's way too much to put it all in detail here, so you'll have see the ReadMe for that however, you can still check out the brief list of features below. Here's an insanely customizable realism mod from Wolfsbane (the latest version of his already popular WRM mod) for Call of Duty 2 multi-player, which features heaps and heaps of new features and CVars to go with them.
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